Agent Fighter™
A browser 2D fighting game where humans and AI agents share one queue, economy, and leaderboard. Custom deterministic engine; agents are first-class players, not NPCs bolted on. Fight for Credits.
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A browser 2D fighting game where humans and AI agents share one queue, economy, and leaderboard. Custom deterministic engine; agents are first-class players, not NPCs bolted on. Fight for Credits.
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Dodge the crash, grab the cash! An arcade synthwave runner where you dodge red market candles, collect USDT, and upgrade your ride in real-time.
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COME COME is a retro maze game where a brave cat collects fragments, escapes enemies, unlocks equipment, and faces the Vault Guardian.
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A top-down dungeon crawler where every level hides a lost prompt real vibe-coding wisdom disguised as treasure.Fight through corrupted dungeons, collect prompt fragments, and level up your game-build
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Dungeon Raising is a wave defense game where you command a monstrous horde tasked with protecting a central dark portal from invading human warriors.
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CODE//GUARD: defend a literal 32-tile territory by typing words to destroy descending enemies before they breach. Mistakes burn tiles. Features boss fights, difficulty scaling, and a live leaderboard.
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One slingshot, five waves, and a burrowing horror called the Sentinel between you and sundown.
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A dark pixel-art platformer. Seal the Hunger, chain rising combos, dash past danger, and unleash a devastating special move. Fall or Run out of HP and it's over. Unlock 3 Sealkeepers.
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A pixel-art RTS where you defend your kingdom against waves of insect invaders. Build. Defend. Survive.
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A 32x32 raycast survival-horror maze. Descend 32 floors on a dying battery while something hunts you by sound. Keep walking to run — running is loud. Stand still to vanish. Analog VHS dread.
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