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Tiny Realm cover image
Game Jam

Tiny Realm

A pixel-art RTS where you defend your kingdom against waves of insect invaders. Build. Defend. Survive.

Developed by: manutegus
Free
Play mode
Single player
Platforms
  • Web Browser
Game engine
Godot
Genre
City Builder Management Simulation Strategy
Built with ChatGPT Gemini Minds Claude Lovable

Screenshots

Gameplay Mechanics

Tiny Realm is played entirely with the mouse on a 32x32 tile grid. Your goal is to protect your kingdom from waves of insect enemies. To survive, gather wood, stone, gold, and food, use those resources to build and strengthen your defenses, and hold the line as the waves grow tougher.

Key Features

  • Mouse-only controls — click to select, build, and manage your kingdom
  • Resource gathering: wood, stone, gold, and food
  • Base building and defense upgrades
  • Wave-based combat against insect enemies
  • Simple, accessible core loop: gather → build → defend → survive

What makes your game stand out from others in its genre?

Tiny Realms was built for this game jam without any prior programming background, using AI tools from start to finish — Mindsfor the core structure, Claude for tweaks and refinements, Lovablefor final touches and publishing, and ChatGPTfor the cover art. The biggest challenge wasn’t writing code, but designing a game concept that felt functional and cohesive — proving that a clear idea and the right conversations with AI can turn into a playable game, even without a technical background.

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