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Last node

Last Node: 32x32 is a fast-paced, strategy-defense game where you play as the final technician protecting a collapsing planetary relay. Build and route enemies through a 32×32 grid, manage scarce ener

Developed by: Fiyin Okanrende
Free
Play mode
Single player
Platforms
  • Web Browser
  • PC
Game engine
Phaser
Genre
Action Roguelite Shooter Strategy
Built with Cursor Minds ChatGPT

Screenshots

Game Mechanics

Last Node: 32x32 is a strategic grid-based survival defense game where you play as the final technician protecting a planetary relay. Enemies spawn from the edges of a 32×32 battlefield and attempt to reach the central Node. Place defensive tiles, manipulate enemy paths, manage limited energy, and rely on the Node’s automated weapon to survive.

After each wave, choose 1 of 3 upgrade cards to shape your build and become stronger. Survive 10 increasingly difficult waves, defeat two unique bosses, and keep the Node alive to claim victory.

Key Features

  • 🧩 32×32 strategic grid with full battlefield visibility
  • Energy management for placing tiles and activating abilities
  • 🧱 8 unique tile types including Walls, Spikes, Slow, Redirect, Beacon, and more
  • 👾 6 enemy types with different behaviors and strengths
  • 👑 2 unique bosses with multi-phase attacks and telegraphed abilities
  • 🃏 30 upgrade cards across 5 different upgrade families
  • 🔄 Reroll system for adapting your build during a run
  • 🗺️ 3 unlockable zones with increasing difficulty
  • 🎲 Seeded deterministic runs for reproducible gameplay
  • 📱 Mobile-first controls with desktop support
  • 🏆 10-wave runs designed for approximately 8–12 minutes
  • 💾 Local save system with no accounts or backend required
  • Accessibility options including reduced flash, scalable UI, and speed controls
  • 📊 Local run telemetry for tracking performance and tuning balance
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