Build a Tiny Multiplayer Game with Cursor in One Evening A practical evening sprint: lobby, shared state, and a playable loop—using Cursor to move fast without drowning in boilerplate. Y YGG Play April 22, 2026 1 min read How-To Cursor Multiplayer Web games Vibe coding
Your First Browser Game: Vibe-Coding from Zero to Playable No engine PhD required—start with HTML canvas or a micro-framework, let AI handle glue code, and finish with something you can share. Y YGG Play April 18, 2026 2 min read How-To Beginners Web games Vibe coding Indie games
Prepare Your Indie Game for a Community Hub Listing Screenshots, honest tool tags, and a ‘making of’ blurb players trust—before you hit publish. Y YGG Play March 28, 2026 1 min read How-To Indie games Community Vibe coding
Ship Every Jam Build with Claude and GitHub Actions Turn “it works on my machine” into repeatable artifacts: CI checks, tagged releases, and itch uploads you can trigger from main. Y YGG Play April 14, 2026 2 min read How-To Game jams Claude GitHub Vibe coding
From Prompt to Playable: A Lovable-First Web Game Workflow Use Lovable’s UI velocity for scaffolding, then tighten gameplay in focused passes—without losing your creative north star. Y YGG Play April 10, 2026 1 min read How-To Lovable Web games AI tools Vibe coding
Leaderboards and Saves for AI-Built Web Games (Without Regret) Start with anonymous scores, add tamper resistance later, and pick storage that matches your honesty bar. Y YGG Play April 6, 2026 1 min read How-To Web games Indie games Vibe coding
Testing and Debugging Browser Games You Built with AI Make AI-generated code legible: reproducible bugs, DevTools habits, and checklists that survive midnight shipping. Y YGG Play April 2, 2026 1 min read How-To Web games Vibe coding Indie games
Local Co-op in an Afternoon: Cursor + Phaser 3 Shared keyboard, simple physics, and a finish line you can hit before dinner. Y YGG Play March 22, 2026 1 min read How-To Cursor Web games Multiplayer Vibe coding
WebSockets for Vibe-Coded Games: A Primer Before You Code Messages, rooms, ticks, and failure modes—so your first socket project does not become a science project. Y YGG Play March 10, 2026 1 min read How-To Multiplayer Web games Vibe coding
Turn a Game Idea into a One-Page Design Doc AI Tools Understand Constraints, loops, and acceptance tests—so your assistant stops freelancing your design. Y YGG Play March 4, 2026 1 min read How-To Vibe coding AI tools Indie games
The AI Game Dev Tool Landscape in 2026 (So Far) Assistants, app builders, and runtimes are converging—here is how working teams actually pick tools today. Y YGG Play February 18, 2026 1 min read News AI tools Indie games Vibe coding
Why Game Jams Hit Different in the Vibe-Coding Era Deadlines still matter—but prototypes arrive denser, and judges read tool tags with more curiosity than suspicion. Y YGG Play February 10, 2026 1 min read News Game jams Vibe coding Community
Cursor vs Claude Code vs Copilot for Game Prototypes No crown—just trade-offs: repo awareness, inline edits, and where each tool shines in a jam weekend. Y YGG Play January 28, 2026 1 min read News AI tools Cursor Vibe coding
IP Essentials for Vibe-Coded Games (High Level, Not Legal Advice) Trademarks, music, and AI outputs: where teams ask lawyers—and where common sense saves you first. Y YGG Play January 12, 2026 1 min read News Indie games Vibe coding Community
The Rise of Browser-First Indie Games from AI Builders URLs beat installers for experiments—and discovery is learning to love the link again. Y YGG Play January 6, 2026 1 min read News Web games Indie games Vibe coding
YGG Play and the Vibe-Coded Games Community Why we care about transparent listings, builder profiles, and players who read credits. Y YGG Play December 18, 2025 1 min read News Community Indie games Vibe coding