Build a Tiny Multiplayer Game with Cursor in One Evening A practical evening sprint: lobby, shared state, and a playable loop—using Cursor to move fast without drowning in boilerplate. Y YGG Play April 22, 2026 1 min read How-To Cursor Multiplayer Web games Vibe coding
Your First Browser Game: Vibe-Coding from Zero to Playable No engine PhD required—start with HTML canvas or a micro-framework, let AI handle glue code, and finish with something you can share. Y YGG Play April 18, 2026 2 min read How-To Beginners Web games Vibe coding Indie games
Prepare Your Indie Game for a Community Hub Listing Screenshots, honest tool tags, and a ‘making of’ blurb players trust—before you hit publish. Y YGG Play March 28, 2026 1 min read How-To Indie games Community Vibe coding
Ship Every Jam Build with Claude and GitHub Actions Turn “it works on my machine” into repeatable artifacts: CI checks, tagged releases, and itch uploads you can trigger from main. Y YGG Play April 14, 2026 2 min read How-To Game jams Claude GitHub Vibe coding
From Prompt to Playable: A Lovable-First Web Game Workflow Use Lovable’s UI velocity for scaffolding, then tighten gameplay in focused passes—without losing your creative north star. Y YGG Play April 10, 2026 1 min read How-To Lovable Web games AI tools Vibe coding
Leaderboards and Saves for AI-Built Web Games (Without Regret) Start with anonymous scores, add tamper resistance later, and pick storage that matches your honesty bar. Y YGG Play April 6, 2026 1 min read How-To Web games Indie games Vibe coding
Testing and Debugging Browser Games You Built with AI Make AI-generated code legible: reproducible bugs, DevTools habits, and checklists that survive midnight shipping. Y YGG Play April 2, 2026 1 min read How-To Web games Vibe coding Indie games
Local Co-op in an Afternoon: Cursor + Phaser 3 Shared keyboard, simple physics, and a finish line you can hit before dinner. Y YGG Play March 22, 2026 1 min read How-To Cursor Web games Multiplayer Vibe coding
How to Choose an AI-Friendly Stack for 2D Web Games Match tooling to loop length: canvas microgames, Phaser midweight, or engines when you need editors. Y YGG Play March 16, 2026 1 min read How-To AI tools Web games Indie games
WebSockets for Vibe-Coded Games: A Primer Before You Code Messages, rooms, ticks, and failure modes—so your first socket project does not become a science project. Y YGG Play March 10, 2026 1 min read How-To Multiplayer Web games Vibe coding
Turn a Game Idea into a One-Page Design Doc AI Tools Understand Constraints, loops, and acceptance tests—so your assistant stops freelancing your design. Y YGG Play March 4, 2026 1 min read How-To Vibe coding AI tools Indie games
Your First itch.io Page for a Vibe-Coded Game Metadata, embeds, and pricing psychology for browser-first indies—without burying the play button. Y YGG Play February 26, 2026 1 min read How-To Indie games Web games Community